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https://w.atwiki.jp/oper/pages/3149.html
ACTE IV Scène Première Duo ▼EUDOXIE▲ (Seule) Du cardinal voici L'ordre suprême, Il me permet de voir Rachel Quelques instants. Mon Dieu, pour délivrer L'infidèle que j'aime Viens soutenir ma voix Et dicter mes accents. Que je sauve ses jours Et puis, qu'après, je meure! (Rachel arrive) ▼RACHEL▲ Pourquoi m'arrachez-vous À ma sombre demeure? M'apportez vous la mort Qu'appellent mes souhaits? Que vois-je ô ciel! mon ennemie! ▼EUDOXIE▲ Une ennemie, hélas! qui te supplie! ▼RACHEL▲ Que peut-il entre nous Exister désormais? ▼EUDOXIE▲ Pour moi je ne veux rien, Mais pour lui seul je tremble. Ce concile terrible En ce moment s'assemble, Personne excepté vous ne Pourrait désarmer Ces juges impitoyables, Ils le condamneront! ▼RACHEL▲ Ils sont donc équitables? J'estime les chrétiens Et je veux les aimer! ▼EUDOXIE▲ Ah! que ma voix plaintive, Fléchisse votre coeur! Ô vous, mon ennemie, Accordez-moi sa vie Et prenez mon bonheur! ▼RACHEL▲ Moi, permettre qu'il vive? Quand de la pauvre Juive Il a brisé le coeur? Non, que ma triste vie Près de lui soit finie. C'est là mon seul bonheur. ▼EUDOXIE▲ Rachel accordez-moi sa vie. ▼RACHEL▲ Non ▼EUDOXIE▲ Vous pouvez le soustraire À l'arrêt implacable, En déclarant ici Qu'il n'était pas coupable. ▼RACHEL▲ Pas coupable! Sais-tu qu'il avilit mes jours? Sais-tu que je l'aimais? Que je l'aime toujours? ▼EUDOXIE▲ Entendez-vous Et ce signal affreux, Ce bruit, ces pas tumultueux? C'est lui que l'on Traîne au concile! Si vous tardez, tout devient inutile l meurt! ▼RACHEL▲ Ô ciel! ▼EUDOXIE▲ Rendez-vous à mes voeux! ▼RACHEL▲ Ô Dieu! que faire? ▼RACHEL▲ Dieu tutélaire, Toi qui vois ma misère, Dieu tutélaire à toi j'ai recours. Ah! pour moi peine extrême, Oui, je sens que je l'aime, Et pour toujours! ▼EUDOXIE▲ Dieu tutélaire, Oh! reçois ma prière Dieu tutélaire Ah! sauve ses jours! Ah! pour moi peine extrême, Oui, je sens que je l'aime, Hélas! et pour toujours! ▼EUDOXIE▲ Rachel, qu'ici j'obtienne Grâce et pardon De ton coeur irrité. ▼RACHEL▲ Il ne sera pas dit Qu'une femme chrétienne Sur une Juive en rien l'ait emporté. Scène Deuxième ▼L'OFFICIER▲ Le Cardinal, Madame, En ce lieu doit se rendre! ▼EUDOXIE▲ Je me retire; adieu Rachel Tu l'as juré, tu dois le sauver, Le défendre! ▼RACHEL▲ Décide à présent, tu le peux, Qui de nous deux l'aime le mieux! ▼EUDOXIE▲ Ah! Qu'il vive et pour moi Le trépas, je l'espère, Aura bientôt terminé ma misère. ▼RACHEL▲ Oh! Non, je mourrai seule, adieu! Vivez en paix! (Eudoxie sort et Brogni arrive) ▼Duo▲ ▼BROGNI▲ Devant le tribunal Vous allez comparaître! ▼RACHEL▲ Eh bien! Le tribunal entendra mon aveu! ▼BROGNI▲ Quel est-il donc? ▼RACHEL▲ Bientôt vous allez le connaître; Je ferai mon devoir Et m'abandonne à Dieu. ▼BROGNI▲ Cet aveu pourrait-il Conjurer la tempête? ▼RACHEL▲ Oui, d'un front Qui m'est cher il la détournera! ▼BROGNI▲ Et ne peut-il sauver ta tête? ▼RACHEL▲ Oh non, la mienne tombera! ▼BROGNI▲ Ainsi donc à la mort Vous courez sans défense? ▼RACHEL▲ C'est mon refuge et mon désir! ▼BROGNI▲ Vous n'avez donc plus d'espérance? ▼RACHEL▲ Il m'en reste une encor Le sauver et mourir! ▼BROGNI▲ (Pour lui même) En mon âme une voix secrète Parle pour elle et la défend. Et lorsque son bûcher s'apprête Je tremble du sort qui l'attend. ▼RACHEL▲ (Pour lui même) On dirait qu'une voix secrète Pour moi lui parle et me défend. ▼BROGNI▲ (Pour lui même) Du coup affreux Qui va l'atteindre Ne pourrai-je la préserver? Le ciel m'ordonne De la plaindre, Que ne puis-je Aussi la sauver! Quel est donc cette voix secrète Qui dans mon coeur S'élève et la défend? (A Rachel) Allez, Rachel, Je veillerai sur vous! (Elle sort) Scène Troisième ▼Récitatif▲ ▼BROGNI▲ Mourir si jeune! Un seul espoir me reste, Oui, son père lui seul Peut détourner Les coups de l'humaine justice Et du courroux céleste. Je veux le voir! (A les gardes) Qu'on amène ce Juif! Allez et laissez-nous! (Élézar entre) Duo ▼BROGNI▲ Ta fille en ce moment Est devant le concile Qui va prononcer son arrêt. Toi, son complice, En vain mon coeur Voudrait tenter, Pour te sauver, Un effort inutile. Sa vie est dans tes mains, Aux flammes du bûcher, En abjurant ta foi, Toi seul peux l'arracher! ▼ÉLÉAZAR▲ L'ai-je bien entendu? Que me proposes-tu? Renier la foi de mes pères! Non, jamais, plutôt mourir! ▼BROGNI▲ Mais le Dieu qui t'appelle Est un Dieu redoutable! ▼ÉLÉAZAR▲ Non, le Dieu de Jacob Est le seul véritable! ▼BROGNI▲ Et pourtant dans l'opprobre Il laisse ses enfants! ▼ÉLÉAZAR▲ Si de leurs fronts vainqueurs Les palmes sont tombées, Dieu qui dans les combats Guidait les Macchabées, Rendra bientôt ses fils Libres et triomphants! ▼BROGNI▲ Ainsi tu veux mourir? ▼ÉLÉAZAR▲ Oui! c'est mon espérance Mais je veux avant tout Et sur quelque chrétien me venger, Et ce sera sur toi! Récitatif ▼ÉLÉAZAR▲ Quand les Napolitains Dans Rome sont entrés Vous avez vu vos toits Au pillage livrés Et ta maison en proie À l'incendie Et ta femme expirante Et ta fille chérie En recevant le jour Mourante à tes côtés! ▼BROGNI▲ Tais-toi, cruel! Que ces jours détestés Par qui j'ai tout perdu S'efface et s'oublient! ▼ÉLÉAZAR▲ Non! tu n'avais pas tout perdu! ▼BROGNI▲ Que dis-tu? ▼ÉLÉAZAR▲ Tu n'avais pas tout perdu! ▼BROGNI▲ Ô ciel! ▼ÉLÉAZAR▲ Un Juif avait sauvé ta fille, Un Juif l'avait vivante Enlevée en ses bras. Ce Juif, je le connais. ▼BROGNI▲ Ah, parle! dis Son nom, quel est-il? ▼ÉLÉAZAR▲ Non! Non! ▼BROGNI▲ (avec beaucoup de force) Mais parle au nom du ciel! ▼ÉLÉAZAR▲ Tu ne le sauras pas! ▼BROGNI▲ Mais non! c'est un rêve! Ah, par pitié, achève! Ah, j'implore en tremblant Ta clémence, Ah! par pitié, cruel, Vois ma souffrance, Vois, je suis à tes pieds, Hélas! comble mes voeux. Ah! dis un mot Ou j'expire à tes yeux! Ma fille. eh! quoi! Il serait vrai Peut-être elle respire? Ah, je succombe hélas! A mon martyre, Tu me vois à tes pieds, Hélas! comble mes voeux, Dis un mot Ou j'expire à tes yeux! ▼ÉLÉAZAR▲ Hélas! il est trop vrai, Oui, ta fille respire, Seul je connais son sort, Seul je puis tout dire. Mais bientôt mon trépas Va te glacer d'effroi. Et mon secret va mourir avec moi! Le bûcher qui s'élève Nous rapproche des cieux! ▼BROGNI▲ Je t'en supplie, achève Ou j'expire à tes yeux, (Brogni sort désespéré) Scène Quatrième ▼ÉLÉAZAR▲ Va prononcer ma mort, Ma vengeance est certaine. C'est moi qui pour jamais Te condamne a gémir! J'ai fait peser sur toi Mon éternelle haine Et maintenant je puis mourir. Mais ma fille… ô Rachel! Quelle horrible pensée Vient déchirer mon coeur. Délire affreux, rage insensée, Pour me venger C'est toi qu'immole ma fureur Air ▼ÉLÉAZAR▲ Rachel, quand du Seigneur La grâce tutélaire À mes tremblantes mains Confia ton berceau, J'avais à ton bonheur voué ma vie entière. Et c'est moi qui te livre au bourreau! Mais j'entends une voix qui me crie Sauvez-moi de la mort qui m'attend! Je suis jeune et je tiens à la vie, Ô mon père, épargnez votre enfant! ▼CHOEUR▲ (dans la coulisse) Au bûcher, au bûcher les Juifs! les Juifs qu'ils périssent! La mort est due à leurs forfaits, La mort, la mort, la mort pour leurs forfaits! ▼ÉLÉAZAR▲ Quels cris de mort retentissent? ▼CHOEUR▲ (dans la coulisse) Au bûcher les Juifs, les Juifs qu'ils périssent! La mort, la mort pour leurs forfaits! Oui! oui! oui! ▼ÉLÉAZAR▲ Ils demandent ma mort. Vous voulez notre sang, Chrétiens et moi j'allais vous rendre ma fille Rachel non, non, jamais! (avec exaltation) Dieu m'éclaire, Fille chère, Près d'un père Viens mourir Et pardonne Quand il donne La couronne Du martyre! Vaine crainte, Plus de plainte En mon coeur Saint délire Qui m'inspire, Ton empire Est vainqueur! ▼CHOEUR▲ (dans la coulisse) Au bûcher les Juifs qu'ils périssent! ▼ÉLÉAZAR▲ Israël la réclame! ▼CHOEUR▲ (dans la coulisse) La mort est due à leurs forfaits, la mort! ▼ÉLÉAZAR▲ Israël la réclame, C'est au Dieu de Jacob que j'ai voué son âme! ▼CHOEUR▲ (dans la coulisse) Au bûcher! au bûcher oui, qu'ils périssent! ▼ÉLÉAZAR▲ Elle est à moi, c'est notre enfant Et j'irais en tremblant pour elle, Prolongeant ses jours d'un enfant, Lui ravir la vie éternelle Et le ciel qui l'attend Non, non, jamais! Dieu m'éclaire! ACTE IV Scène Première Duo EUDOXIE Seule Du cardinal voici L'ordre suprême, Il me permet de voir Rachel Quelques instants. Mon Dieu, pour délivrer L'infidèle que j'aime Viens soutenir ma voix Et dicter mes accents. Que je sauve ses jours Et puis, qu'après, je meure! Rachel arrive RACHEL Pourquoi m'arrachez-vous À ma sombre demeure? M'apportez vous la mort Qu'appellent mes souhaits? Que vois-je ô ciel! mon ennemie! EUDOXIE Une ennemie, hélas! qui te supplie! RACHEL Que peut-il entre nous Exister désormais? EUDOXIE Pour moi je ne veux rien, Mais pour lui seul je tremble. Ce concile terrible En ce moment s'assemble, Personne excepté vous ne Pourrait désarmer Ces juges impitoyables, Ils le condamneront! RACHEL Ils sont donc équitables? J'estime les chrétiens Et je veux les aimer! EUDOXIE Ah! que ma voix plaintive, Fléchisse votre coeur! Ô vous, mon ennemie, Accordez-moi sa vie Et prenez mon bonheur! RACHEL Moi, permettre qu'il vive? Quand de la pauvre Juive Il a brisé le coeur? Non, que ma triste vie Près de lui soit finie. C'est là mon seul bonheur. EUDOXIE Rachel accordez-moi sa vie. RACHEL Non EUDOXIE Vous pouvez le soustraire À l'arrêt implacable, En déclarant ici Qu'il n'était pas coupable. RACHEL Pas coupable! Sais-tu qu'il avilit mes jours? Sais-tu que je l'aimais? Que je l'aime toujours? EUDOXIE Entendez-vous Et ce signal affreux, Ce bruit, ces pas tumultueux? C'est lui que l'on Traîne au concile! Si vous tardez, tout devient inutile l meurt! RACHEL Ô ciel! EUDOXIE Rendez-vous à mes voeux! RACHEL Ô Dieu! que faire? RACHEL Dieu tutélaire, Toi qui vois ma misère, Dieu tutélaire à toi j'ai recours. Ah! pour moi peine extrême, Oui, je sens que je l'aime, Et pour toujours! EUDOXIE Dieu tutélaire, Oh! reçois ma prière Dieu tutélaire Ah! sauve ses jours! Ah! pour moi peine extrême, Oui, je sens que je l'aime, Hélas! et pour toujours! EUDOXIE Rachel, qu'ici j'obtienne Grâce et pardon De ton coeur irrité. RACHEL Il ne sera pas dit Qu'une femme chrétienne Sur une Juive en rien l'ait emporté. Scène Deuxième L'OFFICIER Le Cardinal, Madame, En ce lieu doit se rendre! EUDOXIE Je me retire; adieu Rachel Tu l'as juré, tu dois le sauver, Le défendre! RACHEL Décide à présent, tu le peux, Qui de nous deux l'aime le mieux! EUDOXIE Ah! Qu'il vive et pour moi Le trépas, je l'espère, Aura bientôt terminé ma misère. RACHEL Oh! Non, je mourrai seule, adieu! Vivez en paix! Eudoxie sort et Brogni arrive Duo BROGNI Devant le tribunal Vous allez comparaître! RACHEL Eh bien! Le tribunal entendra mon aveu! BROGNI Quel est-il donc? RACHEL Bientôt vous allez le connaître; Je ferai mon devoir Et m'abandonne à Dieu. BROGNI Cet aveu pourrait-il Conjurer la tempête? RACHEL Oui, d'un front Qui m'est cher il la détournera! BROGNI Et ne peut-il sauver ta tête? RACHEL Oh non, la mienne tombera! BROGNI Ainsi donc à la mort Vous courez sans défense? RACHEL C'est mon refuge et mon désir! BROGNI Vous n'avez donc plus d'espérance? RACHEL Il m'en reste une encor Le sauver et mourir! BROGNI Pour lui même En mon âme une voix secrète Parle pour elle et la défend. Et lorsque son bûcher s'apprête Je tremble du sort qui l'attend. RACHEL Pour lui même On dirait qu'une voix secrète Pour moi lui parle et me défend. BROGNI Pour lui même Du coup affreux Qui va l'atteindre Ne pourrai-je la préserver? Le ciel m'ordonne De la plaindre, Que ne puis-je Aussi la sauver! Quel est donc cette voix secrète Qui dans mon coeur S'élève et la défend? A Rachel Allez, Rachel, Je veillerai sur vous! Elle sort Scène Troisième Récitatif BROGNI Mourir si jeune! Un seul espoir me reste, Oui, son père lui seul Peut détourner Les coups de l'humaine justice Et du courroux céleste. Je veux le voir! A les gardes Qu'on amène ce Juif! Allez et laissez-nous! Élézar entre Duo BROGNI Ta fille en ce moment Est devant le concile Qui va prononcer son arrêt. Toi, son complice, En vain mon coeur Voudrait tenter, Pour te sauver, Un effort inutile. Sa vie est dans tes mains, Aux flammes du bûcher, En abjurant ta foi, Toi seul peux l'arracher! ÉLÉAZAR L'ai-je bien entendu? Que me proposes-tu? Renier la foi de mes pères! Non, jamais, plutôt mourir! BROGNI Mais le Dieu qui t'appelle Est un Dieu redoutable! ÉLÉAZAR Non, le Dieu de Jacob Est le seul véritable! BROGNI Et pourtant dans l'opprobre Il laisse ses enfants! ÉLÉAZAR Si de leurs fronts vainqueurs Les palmes sont tombées, Dieu qui dans les combats Guidait les Macchabées, Rendra bientôt ses fils Libres et triomphants! BROGNI Ainsi tu veux mourir? ÉLÉAZAR Oui! c'est mon espérance Mais je veux avant tout Et sur quelque chrétien me venger, Et ce sera sur toi! Récitatif ÉLÉAZAR Quand les Napolitains Dans Rome sont entrés Vous avez vu vos toits Au pillage livrés Et ta maison en proie À l'incendie Et ta femme expirante Et ta fille chérie En recevant le jour Mourante à tes côtés! BROGNI Tais-toi, cruel! Que ces jours détestés Par qui j'ai tout perdu S'efface et s'oublient! ÉLÉAZAR Non! tu n'avais pas tout perdu! BROGNI Que dis-tu? ÉLÉAZAR Tu n'avais pas tout perdu! BROGNI Ô ciel! ÉLÉAZAR Un Juif avait sauvé ta fille, Un Juif l'avait vivante Enlevée en ses bras. Ce Juif, je le connais. BROGNI Ah, parle! dis Son nom, quel est-il? ÉLÉAZAR Non! Non! BROGNI avec beaucoup de force Mais parle au nom du ciel! ÉLÉAZAR Tu ne le sauras pas! BROGNI Mais non! c'est un rêve! Ah, par pitié, achève! Ah, j'implore en tremblant Ta clémence, Ah! par pitié, cruel, Vois ma souffrance, Vois, je suis à tes pieds, Hélas! comble mes voeux. Ah! dis un mot Ou j'expire à tes yeux! Ma fille. eh! quoi! Il serait vrai Peut-être elle respire? Ah, je succombe hélas! A mon martyre, Tu me vois à tes pieds, Hélas! comble mes voeux, Dis un mot Ou j'expire à tes yeux! ÉLÉAZAR Hélas! il est trop vrai, Oui, ta fille respire, Seul je connais son sort, Seul je puis tout dire. Mais bientôt mon trépas Va te glacer d'effroi. Et mon secret va mourir avec moi! Le bûcher qui s'élève Nous rapproche des cieux! BROGNI Je t'en supplie, achève Ou j'expire à tes yeux, Brogni sort désespéré Scène Quatrième ÉLÉAZAR Va prononcer ma mort, Ma vengeance est certaine. C'est moi qui pour jamais Te condamne a gémir! J'ai fait peser sur toi Mon éternelle haine Et maintenant je puis mourir. Mais ma fille… ô Rachel! Quelle horrible pensée Vient déchirer mon coeur. Délire affreux, rage insensée, Pour me venger C'est toi qu'immole ma fureur Air ÉLÉAZAR Rachel, quand du Seigneur La grâce tutélaire À mes tremblantes mains Confia ton berceau, J'avais à ton bonheur voué ma vie entière. Et c'est moi qui te livre au bourreau! Mais j'entends une voix qui me crie Sauvez-moi de la mort qui m'attend! Je suis jeune et je tiens à la vie, Ô mon père, épargnez votre enfant! CHOEUR dans la coulisse Au bûcher, au bûcher les Juifs! les Juifs qu'ils périssent! La mort est due à leurs forfaits, La mort, la mort, la mort pour leurs forfaits! ÉLÉAZAR Quels cris de mort retentissent? CHOEUR dans la coulisse Au bûcher les Juifs, les Juifs qu'ils périssent! La mort, la mort pour leurs forfaits! Oui! oui! oui! ÉLÉAZAR Ils demandent ma mort. Vous voulez notre sang, Chrétiens et moi j'allais vous rendre ma fille Rachel non, non, jamais! avec exaltation Dieu m'éclaire, Fille chère, Près d'un père Viens mourir Et pardonne Quand il donne La couronne Du martyre! Vaine crainte, Plus de plainte En mon coeur Saint délire Qui m'inspire, Ton empire Est vainqueur! CHOEUR dans la coulisse Au bûcher les Juifs qu'ils périssent! ÉLÉAZAR Israël la réclame! CHOEUR dans la coulisse La mort est due à leurs forfaits, la mort! ÉLÉAZAR Israël la réclame, C'est au Dieu de Jacob que j'ai voué son âme! CHOEUR dans la coulisse Au bûcher! au bûcher oui, qu'ils périssent! ÉLÉAZAR Elle est à moi, c'est notre enfant Et j'irais en tremblant pour elle, Prolongeant ses jours d'un enfant, Lui ravir la vie éternelle Et le ciel qui l'attend Non, non, jamais! Dieu m'éclaire! Halévy,Jacques/La Juive/V
https://w.atwiki.jp/stalker_cop/pages/121.html
string id= st_advices_text text %c[default]Советы по моду, от GeJorge \n %c[255,238,153,26]• %c[default]При выборе оружия, следует учитывать многие важные хар-ки, но больше всего нужно обращать внимание на урон используемого вами оружия. Ранее в сталкере нельзя было узнать точную цифру огнестельного урона, но теперь такая возможность появилась. Узнать урон оружия стало возможно такими способами 1) Прочитать в инвентаре, руководствуясь описанием оружия. 2) Узнать прямо в игре, просто посмотрев в верхний левый угол.\n %c[255,238,153,26]• %c[default]По мере прохождения вам будут встречаться новые персонажи, которые будут обладать самыми разными специализациями или умениями, например с помощью них можно будет улучшать - оружие, бронекостюмы, или даже артефакты. Среди таких персонажей будут и не простые торговцы, с которыми можно будет хорошо сойтись , особенно в ночное время суток, в ценах на предмет торговли, и заказать какой-нить уникальный предмет.\n %c[255,238,153,26]• %c[default]Перед тем как уходить из лагерей, необходимо убедиться в том, что вы взяли с собой все необходимое, например ремкомплект, позволяющий без помощи механика отремонтировать любой вид брони или оружия.\n %c[255,238,153,26]• %c[default]Если вы находите тактику ведения боя, постарайтесь сразу же ее изучить. Изучение такой книги позволит вам наносить больший урон по противнику.\n %c[255,238,153,26]• %c[default]Старайтесь обыскивать все трупы, потому как на них можно найти немалое количество денег и информации. Также, обыскивая ключевых персонажей - можно найти флешки с координатами персонального хабара. /text %c[default]Tips on fashion, from GeJorge \n %c[255,238,153,26]• %c[default]When choosing weapons, should take into account many important Har-ki, but most of all need to pay attention to the damage you are using weapons. Earlier in Stalker it was impossible to know the exact figure ognestelnogo damage, but now such an opportunity arose. Learn weapon damage was made possible following ways 1) Read in the inventory, guided by the description of weapons. 2) Find out right in the game, just look in the upper left corner.\n %c[255,238,153,26]• %c[default]As you go you will meet new characters, which will have a variety of specializations or skills, such as using them could be improved - weapons, bronekostyumy, or even artifacts. Among such characters are not simple traders, who can be good come together , especially at night, prices for trade, and order a unique thread object.\n %c[255,238,153,26]• %c[default]Before leaving camp, make sure that you bring everything you need, such as repair kits, allowing mechanics to repair without the assistance of any kind of armor or weapons.\n %c[255,238,153,26]• %c[default]If you find the tactics of warfare, try to immediately study it. Studying this book will allow you to inflict more damage on the enemy.\n %c[255,238,153,26]• %c[default]Try to search all the corpses, because they can not find the small amount of money and information. Also, searching the key characters - you can find flash cards with coordinates personal habar. %c[default] ZONEでのTips - GeJorgeより:\n %c[255,238,153,26]• %c[default]武器を選ぶ際に、あなたは多くの重要な事を考慮しなければなりません。その中でも特に自分が使っている武器の状態に注意を払う必要があります。初期のStalkerでは、正確な損傷具合を知ることは不可能でしたが、今はその機会があります。以下に書かれているように、武器の正確な損傷具合を知ることが出来ます: 1) インベントリを開き、マウスオーバーで表示される説明文から武器の損傷具合を確認できます。 2) 武器を構えた時に、ゲーム画面の右上のメーターで損傷具合を確認できます。\n %c[255,238,153,26]• %c[default]先に進むことで新たなStalkerに出会うでしょう。そして、そのStalkerの中には、武器、ボディースーツ、さらにはアーティファクトまで改良させることの出来る技能を持った専門家がいます。そのような技能を持つStalkerや、非常に特殊な何人かのTraderは夜間に見つかります。彼らはよりリーズナブルな価格で装備を提供し、または非常にユニークな装備を注文することが出来ます。\n %c[255,238,153,26]・%c[default]拠点を出発する前に、必要な物をしっかり持っているか確認する必要があります。同じタイプの武器や装備からスペアパーツを取り出して修理したり、それ単体で装備を修理できるような 修理キット などのようなものです。\n %c[255,238,153,26]・%c[default]戦術のマニュアルをもし見つけたなら、すぐにそれらを読むようにしてください。この本を読んで研究することで、特定の銃器でより多くのダメージを敵に与えることが出来るようになるでしょう。\n %c[255,238,153,26]・%c[default]死体を調べるようにしてください。かなりの金額と重要な情報を得られることがあります。また、キーとなる主要なキャラクターの死体を捜すことで、そのキャラクター個人の隠し場所の記録されたフラッシュカードを手に入れることが出来ます。 イベントリPDAのTipsページの文章 /string string id= st_enciclopedia_text text Энциклопедия /text Encyclopedia エンサイクロペディア: 使用場所不明 /string string id= st_sgm_pda_tab_statistic text Статистика /text Statistics ステータス イベントリPDAステータス画面? /string string id= st_sgm_pda_tab_advices text Советы /text Tips イベントリPDAのTips画面? /string string id= st_sgm_pda_tab_tutorial text Энциклопедия /text Encyclopedia エンサイクロペディア 使用場所不明 /string string id= st_sgm_pda_tab_achievements text Достижения /text Achievements 実績 イベントリPDAの実績画面? /string string id= st_sgm_pda_tab_diplomatia text Дипломатия /text Diplomacy イベントリPDAのDiplomacy画面? /string string id= st_sgm_pda_tab_library text Библиотека /text Library ライブラリ 使用場所不明、PDA関連? /string string id= st_sgm_pda_tab_equipments text Оборудование /text Equipment 装備 /string string id= st_statistic_no_slot_item text предмета нет в слоте. /text object is not in the slot. オブジェクトがスロットにありません。 使用場所不明 /string string id= st_statistic_actor_health text Состояние здоровья ГГ /text The health status HS 自分のヘルス イベントリPDAステータスタブの体力 /string string id= st_statistic_actor_psi text Состояние психики ГГ /text Condition psyche HS 自分のPsyヘルス イベントリPDAステータスタブのpsy状態 /string string id= st_statistic_actor_outfit text Состояние бронекостюма /text Condition body armor スーツの状態 イベントリPDAステータスタブのスーツの状態 /string string id= st_statistic_actor_helm text Состояние шлема /text Condition helmet ヘルメットの状態 イベントリPDAステータスタブのヘルメットの状態 /string string id= st_statistic_actor_slot1_cond text Состояние оружия из 1-го слота /text Weapon status from the 1st slot 1stスロットの武器の状態 イベントリPDAステータスタブの1stスロットの武器の状態 /string string id= st_statistic_actor_slot2_cond text Состояние оружия из 2-го слота /text Weapon status from the 2st slot 2ndスロットの武器の状態 イベントリPDAステータスタブの2ndスロットの武器の状態 /string string id= st_statistic_actor_rank text Ранг ГГ /text Rank HS 自分のRank イベントリPDAステータスタブの自分のRank /string string id= st_statistic_head_shots text Убийств в голову (хедшотов) /text Headshot(s) ヘッドショット数 イベントリPDAステータスタブのヘッドショット数 /string string id= st_statistic_peregito_zatmeniy text Пережито затмений /text Lived through eclipses eclipsesを生き延びた回数 使用場所不明 /string string id= st_statistic_naydeno_taynikov text Найдено SGM тайников /text Found SGM caches 見つけたSGM cache イベントリPDAステータスタブの見つけたSGM cache /string string id= st_statistic_vipolneno_kvestov text Пройдено SGM квестов /text Passed SGM quests 終えたSGMクエスト イベントリPDAステータスタブの終えたSGMクエスト /string string id= st_statistic_polucheno_dostigeniy text Получено SGM достижений /text SGM achievements 達成したSGM実績 イベントリPDAステータスタブの達成したSGM実績 /string string id= st_statistic_polucheno_medaley text Получено SGM медалей /text SGM medals 入手したSGMメダル イベントリPDAステータスタブの入手したSGMメダル /string string id= st_statistic_gruppirovka text Группировка ГГ /text Grouping HS 自分の所属 イベントリPDAステータスタブの自分の所属 /string string id= st_statistic_knig_viucheno text Изучено тактик /text Studying tactics 学習している戦術 イベントリPDAステータスタブの学習している戦術 /string string id= st_statistic_habara_naydeno text Найдено персональных тайников /text Found personal caches 見つけた個人cache イベントリPDAステータスタブの見つけた個人cache /string string id= st_statistic_sobral_s_trupov text Подобрано денег с трупов /text Picked up money from corpses 死体から手に入れた金額 イベントリPDAステータスタブの死体から手に入れた金額 /string string id= st_statistic_ubito_bossov text Убито главнокомандующих /text Commanders Killed Commander殺害数 イベントリPDAステータスタブのCommander殺害数 /string string id= st_statistic_ispolzoval_gps_provodnikov text Использовано GPS-проводников /text Used GPS-conductors GPSコンダクター使用数 イベントリPDAステータスタブのGPSコンダクター使用数 /string string id= st_achievements_dalee text Далее /text Furthermore(Dalee) /string string id= st_achievements_nazad text Назад /text Back 戻る 使用場所不明 /string string id= st_achievements_status_a text Статус достижения /text Achievement status 実績ステータス イベントリPDA実績タブ? /string string id= st_achievements_status_b_true text получено /text received 達成 イベントリPDA実績タブ? /string string id= st_achievements_status_b_false text отсутствует /text no イベントリPDA実績タブ? /string string id= st_achievements_need_title text Необходимо /text Required 要求: イベントリPDA実績タブ? /string string id= st_achievements_bonus_title text Бонус /text Bonus ボーナス: イベントリPDA実績タブ? /string string id= st_achievements_name_sniper text «Ворошиловский стрелок» /text Voroshilov marksman 実績名 /string string id= st_achievements_need_sniper text Количество убийств в голову - 220.\nУбитых главнокомандующих - 1. /text The number of murders in the head - 220.\nKilled Commanders - 1. ヘッドショット - 220.\nCommander殺害 - 1. 実績 Voroshilov marksman の達成に必要な内容 /string string id= st_achievements_bonus_sniper text Повышение ущерба, наносимого с любого вида оружия, на 20%. /text Increased damage from any type of weapon by 20%. あらゆる武器のダメージが20%増加する。 実績 Voroshilov marksman のボーナス /string string id= st_achievements_name_legend text «Легендарный сталкер» /text The legendary stalker 実績名 /string string id= st_achievements_need_legend text Пройденая игра.\nРанг ГГ - 500. /text Traversed the game.\nRank HS - 500. ゲームを横断する。\nRank達成 - 500. 実績 The legendary stalker の達成に必要な内容 /string string id= st_achievements_bonus_legend text Разблокирует все чит-режимы. /text Unlock all cheat modes. 全てのチートモード解除。 実績 The legendary stalker のボーナス /string string id= st_achievements_name_pathfinder text «Ловкий следопыт» /text Artful pathfinder 実績名 /string string id= st_achievements_need_pathfinder text Найденых SGM тайников - 90. /text Selected SGM caches - 80. SGMcache発見 - 80。 実績 Artful pathfinder の達成に必要な内容 /string string id= st_achievements_bonus_pathfinder text Передаст на КПК координаты остальных тайников. Тайники будут видны в радиусе 150м, около ГГ. /text Transmit the coordinates to the PDA the other caches. Geocaches are visible within a radius of 150m, near the HS. 半径150m内のGeocachesがPDAに表示されるようになる。 実績 Artful pathfinder のボーナス /string string id= st_achievements_name_guidebook text «Аномальный проводник» /text Anomalous conductor 実績名 /string string id= st_achievements_need_guidebook text Использованых GPS-проводников - 12. /text Of used GPS-conductors - 12 GPSコンダクター使用 - 12 実績 Anomalous conductor の達成に必要な内容 /string string id= st_achievements_bonus_guidebook text Получение Alternal GPS-проводника. /text Getting Alternal GPS-conductor. オルタナルGPSコンダクター入手。 実績 Anomalous conductor のボーナス /string string id= st_achievements_name_marauder text «Великий мародер» /text Great marauder 実績名 /string string id= st_achievements_need_marauder text Подобраных денег с трупов - 40000. /text Guests will find the money from corpses - 40000. 死体からの入手金額 - 40000。 実績 Great marauder の達成に必要な内容 /string string id= st_achievements_bonus_marauder text Позволит вам снимать больше денег с трупов, на 40%. /text Allows you to withdraw more money from the corpses of 40%. 死体からさらに40%多く金を入手できるようになる。 実績 Great marauder のボーナス /string string id= st_achievements_name_friendship text «Дипломат» /text Diplomat 実績名 /string string id= st_achievements_need_friendship text Вступить в группировки \n1)«Бандиты»\n2)«Рассвет»\n3)«Монолит»\n4)«Наёмники» /text /string Join group \n1) Bandits \n2) Dawn \n3) Monolith \n4)Mercenaries グループに加入:\n1) Bandits \n2) Dawn \n3) Monolith \n4)Mercenaries 実績 Diplomat の達成に必要な内容 string id= st_achievements_bonus_friendship text В КПК Дегтерёва появится новый раздел - Дипломатия. /text The PDA Degtereva will be a new section - Diplomacy. PDAに新たな項目追加 - Diplomacy。 実績 Diplomat のボーナス /string string id= st_diplomatia_need_title text Требования /text Requirements 要求: イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_community_stalkers text «Вольные сталкеры» /text Floor Stalker イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_need_stalkers text Оплата в эквиваленте - 25000 RU. /text Payment equivalent - 25000 RU. 同等の支払い - 25,000 RU。 イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_community_bandits text «Бандиты» /text Bandits イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_need_bandits text Оплата в эквиваленте - 28000 RU. /text Payment equivalent - 28000 RU. 同等の支払い - 28,000 RU。 イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_community_dolgs text «Долг» /text Duty イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_need_dolgs text Оплата в эквиваленте - 30000 RU. /text Payment equivalent - 30000 RU. 同等の支払い - 30,000 RU イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_community_freedoms text «Свобода» /text Freedom イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_need_freedoms text Оплата в эквиваленте - 30000 RU. /text Payment equivalent - 30000 RU. 同等の支払い - 30,000 RU イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_community_killers text «Наёмники» /text Mercenaries イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_need_killers text Оплата в эквиваленте - 35000 RU. /text Payment equivalent - 35000 RU. 同等の支払い - 35,000 RU イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_community_rasvets text «Рассвет» /text Dawn イベントリPDAのDiplomacyタブ? /string string id= st_diplomatia_need_rasvets text Оплата в эквиваленте - 10000 RU. /text Payment equivalent - 10000 RU. 同等の支払い - 10,000 RU イベントリPDAのDiplomacyタブ? /string string id= st_library_yes_studies text Тактика изучена /text Tactics studied 戦術学習済み イベントリPDAのライブラリタブ、習得武器一覧 /string string id= st_library_no_studies text Такт. не изучена /text Tact. not studied 戦術未修得 イベントリPDAのライブラリタブ、習得武器一覧 /string
https://w.atwiki.jp/satoschi/pages/217.html
セイリッシュ諸語 Salishan languages【sal】 Bella Coola —ベーラ・コーラ諸語〔ベラ・クーラ諸語〕 Bella Coola【blc】—ベーラ・コーラ語 Central Salish —中央セイリッシュ諸語〔中央サリシュ諸語〕 Halkomelem —ハルコメレム語 Halkomelem【hur】—ハルコメレム語 Nooksack —ヌクサック語 Nooksack †【nok】—ヌクサック語 † Northern《Central Salish》— Comox【coo】—コーモックス語 Pentlatch †【ptw】—ペントラッチ語 † Sechelt【sec】—セチェルト語 Squamish —スクワミッシュ語〔スクォミッシ語〕 Squamish【squ】—スクワミッシュ語 Straits —ストレイツ諸語 Clallam【clm】—クララム語 Salish, Straits【str】—ストレイツ・セイリッシュ語 Twana —トワナ諸語〔トァナ諸語〕 Lushootseed【lut】—ルスフットシード語 Skagit【ska】—スカジット語 Salish, Southern Puget Sound【slh】—南部ピュジェット湾セイリッシュ語 Snohomish【sno】—スノホミッシュ語 Twana †【twa】—トワナ語 † Interior Salish —内陸セイリッシュ諸語〔内陸サリシュ諸語〕 Northern Interior Salish —北部内陸セイリッシュ諸語 Lillooet【lil】—リルエット語 Shuswap【shs】—シュスワップ語 Thompson【thp】—トンプソン語 Southern Interior Salish —南部内陸セイリッシュ諸語 Columbia-Wenatchi【col】—コロンビア=ウェナチ語 Coeur d Alene【crd】—クーダレン語 Kalispel-Pend D oreille【fla】—カリスペル=ペンド・オリール語 Okanagan【oka】—オカナガン語 Spokane【spo】—スポケーン語 Tillamook —ティラムーク語 Tillamook †【til】—ティラムーク語 † Tsamosan — Inland —内陸部諸語 Chehalis, Lower †【cea】—下チェハリス語 † Chehalis, Upper †【cjh】—上チェハリス語 † Cowlitz †【cow】—コーリッツ語 † Maritime —沿海部諸語 Quinault †【qun】—キノールト語 † 言語名別称 alternate names サリシュ諸語
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Storage Qualifiers [4.3] Variable declarations may be preceded by one storage qualifier. none (Default) local read/write memory, or input parameter const Compile-time constant, or read-only function parameter attribute Linkage between a vertex shader and OpenGL ES for per-vertex data uniform Value does not change across the primitive being processed, uniforms form the linkage between a shader, OpenGL ES, and the application varying Linkage between a vertex shader and fragment shader for interpolated data Uniform [4.3.4] Use to declare global variables whose values are the same across the entire primitive being processed. All uniform variables are read-only. Use uniform qualifiers with any basic data types, to declare a variable whose type is a structure, or an array of any of these. For example uniform vec4 lightPosition; Varying [4.3.5] The varying qualifier can be used only with the data types float, vec2, vec3, vec4, mat2, mat3, mat4, or arrays of these. Structures cannot be varying. Varying variables are required to have global scope. Declaration is as follows varying vec3 normal; Parameter Qualifiers [4.4] Input values are copied in at function call time, output values are copied out at function return time. none (Default) same as in in For function parameters passed into a function out For function parameters passed back out of a function, but not initialized for use when passed in inout For function parameters passed both into and out of a function Precision and Precision Qualifiers [4.5] Any floating point, integer, or sampler declaration can have the type preceded by one of these precision qualifiers highp Satisfies minimum requirements for the vertex language. Optional in the fragment language. mediump Satisfies minimum requirements for the fragment language. Its range and precision is between that provided by lowp and highp. lowp Range and precision can be less than mediump, but still represents all color values for any color channel. For example lowp float color;varying mediump vec2 Coord;lowp ivec2 foo(lowp mat3);highp mat4 m; Ranges precisions for precision qualifiers (FP=floating point) FP Range FP Magnitude Range FP Precision Integer Range highp (−262 , 262) (2–62 , 262) Relative 2–16 (−216 , 216) mediump (−214 , 214) (2–14, 214) Relative 2–10 (−210 , 210) lowp (−2, 2) (2–8, 2) Absolute 2–8 (−28 , 28) A precision statement establishes a default precision qualifier for subsequent int, float, and sampler declarations, e.g. precision highp int; Invariant Qualifiers Examples [4.6] #pragma STDGL invariant(all) Force all output variables to be invariant invariant gl_Position; Qualify a previously declared variable invariant varying mediump vec3 Color; Qualify as part of a variable declaration Order of Qualification [4.7] When multiple qualifications are present, they must follow a strict order. This order is as follows. invariant, storage, precision storage, parameter, precision
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why smokers are welcoming electronic cigarettes Every year billions of dollars are lost by businesses nationwide to employee fraud and theft and the number of incidents are rising. If your business is small, you re especially vulnerable to occupational fraud and less able to absorb a loss than a larger business; in fact, it is not unusual for a small business to be bankrupted by the theft of a single employee. In their 2012 Report to the Nation on Occupational Fraud and Abuse, the Association of Certified Fraud Examiners (ACFE) reports that small businesses suffered a "disproportionately large" median loss of $147,000.. Inside this mouthpiece there s a small atomizer and a really small battery that powers up the atomizer,http //www.toshibaprobe.com/E611-1.html Edan E611-1 Ultrasound Transducer Probe Transvaginal which can be thought of like the motor of the cigarette. The gas of the electronic cigarettes would of course be the battery juice, but there s also e liquid, which is what gives the cigarettes their flavor and also their way of being a source of nicotine. E Liquid, very commonly referred to as e juice, is a liquid that has tobacco in it, and when a smoker takes a drag on the e cigarette, the e liquid goes through the atomizer and is turned into a vapor that the smoker inhales. With the growing popularity of the electronic cigarettes, the different aspects related to its usage and safety are becoming a concern for people. One of the most important concerns is related to the charging of the batteries. Though it may sound very simple, but it can get complicated if not used in the proper way. It s one thing to ban cigarettes in public given that smokers impose unwanted carcinogens and odors on others. It s understandable to want to stamp out cigarette smoking given its well documented dangers. But elected officials are restricting a product that isn t demonstrably harmful or annoying simply because it may not be as helpful as expected. Let have a look at how electronic cigarettes pens or e hookahs work and get familiar with the different parts of e cigarettes An e hookah pen comprises of a battery, atomizer and a flavor cartridge. Battery is the driving force of any e hookah. It is held within the body of the electronic hookah unit. INsig2 LawTech Europe Congress mission is to create a cutting edge forum that addresses four core areas; digital evidence, forensic investigations, data analytics, and legal efficiencies. These disciplines are at the forefront of organisational thinking. INsig2 LTEC s guiding philosophy is to embrace solutions to empower corporations, law firms, and government institutions to limit the potential exposure to legal, financial, and reputational risks and to increase overall competence around these topics.
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$40,000 Challenge Stroke Challenge 最後はフォアハンドで決めろ! -成功するための条件 -Advice -攻略法や注意点など アンダーサーブ→ネットダッシュ→オープンコートへボレー Technique Challenge 最後はドロップショットで決めろ! -成功するための条件 -Advice -攻略法や注意点など サーブ後、リターンを前に出てドロップで終了。 Serve Volley Challenge 最後はボレーで決めろ! -成功するための条件 -Advice -攻略法や注意点など アンダーサーブ→ネットダッシュ→オープンコートにボレーで終了 拾われたら浮き球がスマッシュにならないように注意。 Defence Challenge スライスショットのみでポイントをとれ! -成功するための条件 -Advice -攻略法や注意点など いくら角度をつけても左右に揺さぶっていてはほぼ拾われてしまうので、ひたすら片側を狙えばスムーズに逆をつけてポイントが取れます。ボレーはミスになってしまうので注意。
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必要条件 Base Level N/A (50-60+?) アイテム Magnifier 1個 報酬 Base Exp Varies 日本版タイトル : 吟遊詩人 1. Go to the bard in Geffen, just east of the spawn point (132, 38). Ask him to play a song. When he asks what kind, choose upbeat song. He ll sing the song, but then will say that he forgot one line (Note you may have to ask him many times since it is random). Eventually, he ll ask you for help. Choose "Sure, no problem." He ll tell you to find Gunther Doubleharmony and tell him that Minty Errende forgot the line of the song "At One, I Fall in Love," and the line is called the "Eighth Love." Talk to him again and he ll tell you that he s lost his heart to sing. 2. Go to Payon× town and find Gunther Doubleharmony at (180, 172). He ll ask you to type in the name of the song exactly (At One, I Fall in Love) and who sent you to ask (Minty Errende). He ll then scribble something on your back. 3. Go back to Minty Errende in Geffen, and he ll say the lyric was changed, and can t remember who changed it. He ll ask you for the lyric, but you don t have it yet. (When prompted to answer who changed the lyrics, you can answer Kino Kitty. By doing this, instead of directing you back to Doubleharmony, he ll direct you to Kino Kitty and you can skip to step 6). 4. Go back to Gunther Doubleharmony in Payon, and he ll tell you that the song was changed by Kino Kitty. 5. Go back to Minty Errende, and type in the name of the person who changed the lyrics (Kino Kitty). He ll ask for your help again, choose "I can, so stop crying." He ll then tell you that someone in Juno× can help you find Kino Kitty. 6. Go to Juno (93, 180) west of the central circle and enter the building there. Speak to "Representative" and he ll tell you that Kino Kitty is in Morroc×. 7. Go to Morroc and Kino Kitty is at (134, 110), standing next to a little girl. Talk to him, and choose "Sorry for interrupting," then "I m looking for Kino Kitty." He ll tell you that you need a old book of edda for the original lyrics, and that the bookstore is in Juno. 8. Go back to Minty Errende in Geffen, and he ll give you a Seal of Friendship mark on your LEFT hand, and then tell you to go to Mr. Sketzi s bookstore in Juno. 9. Go to Juno and Mr Sketzi s bookstore is at (264, 87) a little west of the southeast kafra. Talk to the man behind the counter, and show him your LEFT hand. He ll then let you read the books in the shop. You can have two choices now read the old book and go to Minty Errende or visit Kino Kitty after talking to Mr Sketzi. Option A Read the book. 1. Look for the Old Book in the corner and read it. You might want to repeat attempt to read it several times. Upon success, it will tell you the 8th line is "At Eight, we re both in love." Your character will make a note of this. Note You may need to drop the Magnifier /s in your inventory so that you can read the Old Book. 2. Go back to Minty Errende in Geffen, and he ll go through his song and give you EXP in exchange for completing the quest. Option B Visit Kino Kitty. 1. After Mr Sketzi let you to see the book, just go back to Morroc and talk to Kino Kitty. He will replace Mint Errende s friendship mark with his own and then ask you to deliever letter for Errende. 2. Upon visiting Minty Errende again, you will learn the letter contains correct lyrics. After that Minty will sing the song for you and give you EXP reward. BaseLevel 56 = 4500 BaseLevel 55 and BaseLevel 61 = 550 BaseLevel 60 and BaseLevel 66 = 968 BaseLevel 65 and BaseLevel 71 = 1,341 BaseLevel 70 and BaseLevel 76 = 3,576 BaseLevel 75 and BaseLevel 81 = 6,025 BaseLevel 80 and BaseLevel 86 = 7,034 BaseLevel 85 and BaseLevel 91 = 9,205 BaseLevel 90 = 156786 Categories Base Experience Reward | Quests
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High in the sky where eagles fly Morgray the dark enters the throne Open wide the gate, friend the king will come blow the horn and praise the highest Lord who ll bring the dawn he s the new god in the palace of steel persuade the fate of everyone the chaos can begin let it in (Lead André) Bridge So many centuries so many Gods we were the prisoners of our own fantasty but now we are marching against these Gods I m the wizard, I will change it all (Lead André/Marcus) Ref. Valhalla - Deliverance Why ve you ever forgotten me (Solo André) Ref. Valhalla - Deliverance Why ve you ever forgotten me Magic is in me I m the lost magic man never found what I was looking for now I found it but it s lost The fortress burns broken my heart I leave this world all Gods are gone Bridge So many centuries so many Gods we were the prisoners of our own fantasty but then we had nothing who ll lead our life no, no, we can t live without Gods Ref. Valhalla - Deliverance Why ve you ever forgotten me
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This page has been marked as being in need of links (Item/Monster/Map) to a Database. For a pre-Renewal version of this article, click here. Job Base(s) Archer Job Type 2-1 Changes At Hugel× Number of Skills 18 Total Skill Points 82 Total Quest Skills 1 Job Bonuses STR AGI VIT INT DEX LUK +4 +6 +2 +4 +10 +4 +← クリックで目次を開く Overview Job Change Guide BuildsPvM (Balance) DEX/AGI (PowerHouse) Falconer DEX/INT (WoE/Trapper build) Stats EquipmentHeadgear Footgear Armor Garment Shield Accessory Weapon Arrows Card Sets Class DataSkills Quest Skills Soul Link Job Bonuses ASPD External Links Overview Hunters are skillful at indirect combat. Their increased ASPD× with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects (Sandman× inflicts the status sleep×, for example) or cause elemental damage (i.e. Blast Mine×, Land Mine×) to a target. Additionally, they have a powerful subcharacter, the Falcon×. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Falcons give Hunters the ability to deal damage to multiple monster at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat×. If Blitz Beat is not cast manually, however, the damage of Blitz Beat done to each target is divided by the number of targets it hits at that instance, thus making "auto-Blitz×" an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps. Hunters were once considered overpowered in Ragnarok Online pre-Amatsu patch, while players were still getting the hang of 2-2 classes, since they were capable of MVP×ing and seemingly only needed two stats AGI× and DEX× to be successful at MVP, PvP×, and PvM× aspects of the game. However, Hunters have their own weaknesses, namely the lack of VIT and STR, except in certain specialized builds. Job Change Guide See Hunter Job Change Guide for detailed information. Changing into a Hunter from an Archer requires the player to complete a number of tasks Item Collection Written Test Battle Test After completing these tests, the player will be transformed into a Hunter. Builds PvM (Balance) STR 1 AGI 91+ (Base) VIT 1 INT Any multiple of 6 depending on your skill usage (Be sure to take job bonus into account) DEX 80+ (Base) LUK 26 (Base, for 30 total, get when you are hunter, not when archer) Reaching up to 310+ flee at level 80 with 180+ aspd, these hunters can make quick work of monsters with the addition of frequent falcon strikes while dodging damage. Quick Double Strafing is also available on demand. Due to the changes renewal brought, 99 dex isn t "as" important to get. With equips and the passive skills Vulture s Eye and Owl s Eye, they can still hit opponents quite well. It is recommended you get around 31-41 points of dex before starting to dump all your stat points in agi. Recommended equipment includes, Apple of Archer, Binoculars (or Robo eyes), Pencil, Pantie and Undershirt (Increases flee and agi), Two gloves or Zerom/Wormtail carded accessories, and a high atk bow (Rudra Bow/Hunter Bow). Recommended skills to use if any, are Double Strafe or Ankle Snare. Also, keep Improve Concentration up. DEX/AGI (PowerHouse) STR 1 AGI 99 (Base) VIT 1 INT 9 DEX 140-150 (99 Base) LUK 1 These Hunters are powerful damage dealers, capable of dealing some of the highest amounts of Damage per Second in the game under the right conditions. They have little to no defense, however, so they re best used when in a party, shooting from behind. Great for MvPing bosses without high DEF. Some modifications of this build will take into account some INT× and LUK× for Falcon strikes. Recommended for those who do not wish to lay traps, or for those seeking a jack-of-all-trades build. Falconer STR 1 AGI 90-99 (Base) VIT 10-20 INT 1-40 DEX 60-80 (Base) LUK 40-60+ Relying on the use of the Falcon to attack, these types of hunters can conserve SP while dealing good damage with the Falcon. One of their other advantages is that Falcons ignore DEF, making them effective anti-tankers. They are slightly more difficult to level in the Archer stage due to their reduced DEX. Recommended for those who enjoy seeing their Falcon fly. DEX/INT (WoE/Trapper build) STR 1+ AGI 1-20-30+ VIT 70-80+ INT 50-70 DEX 1-60-70 LUK 1 Built for the singular purpose of laying traps, this hunter is made to survive. If the Hunter does not have Enlarge Weight Limit× (purchased from the Kafra Shop), they should invest in STR× for carrying potions and traps. This build is the most difficult to level of all, namely because of the lack of AGI and DEX. These builds can be effective at mobbing using traps that deal more damage per enemies. Stats STR× affects weigh limit, however it is no longer efficient to invest points in STR for this reason, due to the Kafra Shop making Enlarge Weight Limit available to all classes. It also adds to Beast Strafing damage, and in very small amounts, bow ATK×. This is generally considered the least useful stat for hunters and is often left at 1. AGI× affects the speed at which they are able to attack and their flee× rate. This stat is important for most hunters and is generally considered their second or first most useful stat. VIT× mainly affects how much HP× hunters have and their resistance to Status Effects×. WoE× Hunters tend to get around 60 VIT. INT× affects how much SP× hunters have, as well as the regen rate for SP. It also increases Falcon damage and the damage inflicted of damage traps. DEX× increases bow attack, hit× rate, and in very small amounts, attack speed. LUK× increases a critical rate as well as how often a Hunter s Falcon is released (attacks) during normal attacks. Equipment Headgear Cap [1] - A basic 4 def, and cheap too. It is usually easy to find an overupgraded cap to put a card in for defensive or offensive purposes. A good combo would be the +9 Maestro Cap, with +2 INT and +150 SP. Apple of Archer - Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it s +3 DEX on headgear, this is a must-have for all Hunters, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus. Poo Hat or Beret - Self-explanatory. 10% less from demi humans. If you don t need an AoA for your dex, Poo Hat or -Beret is great for PVP and WoE. Feather Beret - 1 def, 1 mdef, and 10% less from demi humans. a great choice for PvP and WoE. Ghost Bandana - Agi + 2.. like the AoA except it helps you reach a higher ASPD. Not as useful as a carat/wise for leveling but if you do prefer having extra ASPD as opposed to SP in MVP/Leveling situations then this is a fine headgear to use Binoculars - 1 DEF and 1 DEX, not bad but slotted sunnies are almost always better, unless you need the binocs to hit your dex bonus. Sunglasses [1] - Nightmare card, Willow Card, and Elder Willow card are all good for Hunters (depending on your build). Marduk card is good too if you don t wanna worry about carrying green pots around (Hunter weight limit sucks). Footgear Hunters can use boots. This is the highest DEF footgear and also does not weigh much, so it is usually a good idea to use slotted Boots for this part of your gear. Matyr Card - 1 AGI and 10% more HP. A good basic gear to wear while leveling and in PVP/WoE. Firelock Card - 10% HP/SP increase. Awesome card for everywhere. Make sure those boots are +9! Male Thief Bug Card - +2 AGI. An oldschool card but still useful. Can help you hit that important ASPD bonus. Crystal Pumps - Many Falcon-build hunters use Crystal Pumps to increase their LUK, for more Autoblitz chance and Crit. Armor Mink Coat [1] - 6 def, weighs 230. A simple basic gear, same DEF as tights except no DEX and it weighs A LOT. Try to avoid this if possible, only to be used really for cards such as Ghostring which you wouldn t want to waste in a pair of tights. Tights [1] - The best armor for a Hunter. 50 Weight, 6 def, and +1 dex. Often helps you reach your DEX bonus, or will allow you to take those binocs off. Coat [1] - Use this or a Mantle [1] for elemental armors. Switching through 6 pairs of tights is annoying. Garment Generally, Hunters will use a Muffler or if you have the funds, a Heavenly Maiden Robe for their Garment. Whisper Card - Good for leveling. Hunters can reach a high amount of flee with all of their agi/flee increasing skills (Wind Walker, Falcon Eyes, Improve Concentration). Dragontail Card - Probably the best choice for leveling and MVP, and even in PVP. Increases your Double Strafe Damage by 5%, also adds 10 flee and 1 AGI. The AGI may help you reach an ASPD bonus, and the flee always helps while leveling. An excellent card for those powerhouse builds that are all about dishing out loads of damage. Raydric Card - Of course, the classic Immune Muffler should be a part of your gear, for every aspect of the game. Shield Hunters are limited to wearing guards. You cannot attack with a bow while your guard is equipped, because bows are two handed weapons. You can, however, do any Trap or Falcon skill (such as Blitz Beat or Detect) while wearing your guard. Basically only useful for Trapper/Falconer builds. Accessory Nimble Brooches and Gloves are the best accessories to use as a hunter. Usually, with 99 DEX, you can use two nimble brooches to reach 150 DEX on a Hunter. If you prefer to use 140 DEX while leveling, flash rosaries are a very good choice. Of course, if you can afford it (and it works in your build), Bow Thimble [1] may be a good choice. Weapon Composite Bow [4] - Every Hunter should use composite bows for dealing damage. 2x2x Race/Element is the best, of course. Bow [4] - You usually use a Bow [4] to inflict status effects on your enemies. Status bows are amazing in PVP. Hunters have very high attack speed and also can cause status effects from a range, which is a huge advantage in many situations in WoE and PVP. Burning/Earth/Frozen/Gust Bow [1]- a nice replacement for 2 2 composites[4], carded with correct elemental modifier card and arrow set and against correct element monsters. Arrows Arrows are VERY important to Hunters. The fact that a Hunter can use a carded weapon with an elemental arrow without having to trouble a Sage for an Endow is a huge advantage in every aspect of the game, especially leveling. PVP/WoE - In PVP/WoE, it is best to carry Stone Arrows for the basic attacking arrow. These will destroy those wearing Zephyrus (Dokebi Card) armor to counter a Wizard s Jupitel Thunder, or any other Wind/Water type skill. It also bypasses the Immune (Raydric Carded garment) that your enemy may have equipped. Status arrows, such as Mute Arrows and Curse Arrows are not hard to collect. They can be used in combination with a status bow to completely disable your enemy. For example, against a Lord Knight using a Quadruple Cursing bow with Cursed Arrows will allow you to keep your distance. You can also mix it up. You can use a Quadruple Stun Bow with Mute arrows to ward off those pesky wizards. Remember, since all status arrows are Neutral element you may want to use Cursed Water to continue bypassing the Immune effect. In PVP, a ghostring armor is very powerful against melee classes. However, Hunters have a huge advantage against those who keep their ghostring equipped. Hunters can easily change their weapon s element to Ghost Property by equipping Immaterial Arrows. A Hunter should always be prepared to help their party out by taking out Ghostring wearers with Immaterial Arrows. Leveling - Self explanatory. Carry arrows that are strong against the monsters you are fighting. Leveling with status bows is not suggested, as it would be quite expensive to get an endow slave and go back to storage to restock on arrows. Card Sets Unlike most of the classes Card Sets× the Hunter Set× is quite good, in general to use the set you need to use one card slot in the weapon reducing you total damage, but in this case one of the set bonus is increase the damage by 20% that is equivalent to the increase obtained by Race or Element Cards. Class Data Skills See Archer Skills for first class skills. Skill Description Levels Type Ankle Snare× Use 1 Trap item to set a trap that will immobilize an enemy for a set duration. 5 Active Beast Bane× Increases ATK against Insect× and Brute× race monsters. 10 Passive Blast Mine× Set a trap that does Wind damage in a 3x3 area when triggered. 5 Offensive Blitz Beat× Your Falcon× attacks an enemy and all surrounding foes within a 3x3 area. Can also go off passively. 5 Offensive Claymore Trap× Set a trap that will explode, causing Fire property damage in a 5x5 area. 5 Offensive Detect× Command your Falcon to detect hidden enemies within a variable range. 4 Active Falconry Mastery× Enables Hunters to rent and command a Falcon, an exclusive sub-character for the Hunter class. 1 Passive Flasher× Set a trap that will emit bright light that can Blind× enemies. 5 Active Freezing Trap× Do Water damage and possibly freeze× an enemy when triggered. 5 Offensive Land Mine× A trap that explodes when triggered, inflicting Earth damage with a chance to Stun× an enemy. 5 Offensive Remove Trap× Remove a trap laid by yourself, recovering the Trap item. 1 Active Sandman× Set a trap that can put enemies to Sleep within a 5x5 area once triggered. 5 Active Shockwave Trap× Set a trap to drain SP from enemies when triggered. 5 Active Skid Trap× Set a trap that will cause an enemy to slide in a certain direction once it is triggered. 5 Active Spring Trap× Commands your Falcon to remove a set enemy or friendly trap from a distance. 5 Active Steel Crow× Increase damage inflicted by your Falcon. 10 Passive Talkie Box× Set a trap that will display a user-set text message to whoever steps on it. 1 Active Quest Skills Skill Description Levels Type Job Level Requirement Quest Phantasmic Arrow× Shoot a magic arrow without requiring actual arrows and pushes the enemy 3 cells backward. 1 Offensive 40 Phantasmic Arrow Quest Soul Link Hunter Spirit enables use of Skill Description Levels Type Beast Charge× An advanced form of Double Strafing× modified to do additional damage against brute or insect race monsters. 1 Offensive Job Bonuses Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 STR 5 10 11 44 AGI 12 19 20 31 39 47 VIT 17 22 INT 2 34 41 46 DEX 1 4 8 14 21 27 33 38 43 49 LUK 7 15 29 42 ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. External Links -Hunter ・ Sniper ・ Ranger Hunter ・ Sniper ・ Ranger 2nd ClassSkills Ankle Snare× ・ Beast Bane× ・ Beast Charge× ・ Blast Mine× ・ Blitz Beat× ・ Claymore Trap× ・ Detect× ・ Falconry Mastery× ・ Flasher× ・ Freezing Trap× ・ Land Mine× ・ Phantasmic Arrow× ・ Remove Trap× ・ Sandman× ・ Shockwave Trap× ・ Skid Trap× ・ Spring Trap× ・ Steel Crow× ・ Talkie Box× TranscendentSkills Falcon Eyes× ・ Falcon Assault× ・ Focused Arrow Strike× ・ Wind Walker× 3rd ClassSkills Aimed Bolt× ・ Arrow Storm× ・ Bomb Cluster× ・ Camouflage× ・ Cobalt Trap× ・ Detonator× ・ Electric Shock× ・ Fear Breeze× ・ Fire Trap× ・ Ice Trap× ・ Keen Nose× ・ Magenta Trap× ・ Main Ranger× ・ Maze Trap× ・ Tooth Of Warg× ・ Trap Research× ・ Verdure Trap× ・ Warg Bite× ・ Warg Dash× ・ Warg Mastery× ・ Warg Rider× ・ Warg Strike× Quests Hunter Job Change Guide ・ Hunter Skill Quest ・ Rebirth Walkthrough ・ Ranger Job Change Guide Weapons× Bow× -Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Articles Needing DB Links | Hunter | Classes | Archer | Pages needing expert attention